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on Sat Feb 02, 2013 10:17 am
Amateur Rank Techniques:
Spoiler:


Name: Garganta
Type: Supplementary|Pesquisa
Rank: Amateur
Range: Inter-dimensional
Duration: Instant
Cooldown: None
Description: Garganta is a technique designed to allow the user to travel in-between Hueco Mundo and the World of the Living by opening an inter-dimensional rift. To perform it, the Arrancar merely has to raise their hand before them, hooking their fingers like they are latching onto the fabric of the universe itself, and then tear down. This will open a small black rift in the air which the Arrancar can then walk through to reach their intended destination. Only Arrancar can travel through this version of the Senkaimon, as it has not been calibrated for non-Arrancar souls. There are, however, versions of the Garganta designed for other species to travel through. This technique cannot be used in combat.

Name: Choque
Type: Offensive|Combate
Rank: Amateur
Range: Self, with the shockwave having a range of 5 metres.
Duration: Instant
Cooldown: 2 turns
Description: Choque is a basic rank strike, used by practitioners of Combate. It is a palm thrust, which, similar to Hadō #1: Shō, sends out a Shockwave that can knock it's target back several feet, even without direct contact. Direct contact, however, can send the target flying back a significantly further distance

Name: Bala Incompleta
Type: Offensive|Estruendo
Rank: Amateur
Range: 40 metres
Duration: Instant
Cooldown: 2 posts
Description: Bala Incompleta is the most basic form of Bala an Arrancar may learn. The Arrancar will gather a thin layer of Reiryoku around their fist. They then project this by thrusting their fists towards the target, expelling the Reiryoku as a small, bullet like sphere of energy. As this is an incomplete form of Bala, it does not have the true destructive power of a Bala. It can cause 1st and 2nd degree burns, and send the target flying on impact. The maximum number of Bala Incompleta an Arrancar can fire at once is two.

Name: Cero Incompleto
Type: Offensive|Estruendo
Rank: Amateur
Range: 50 metres
Duration: Instant
Cooldown: 2 posts
Description: Cero Incompleta is the most basic form of Cero an Arrancar may learn. The Arrancar will gather Reiryoku at either the tips of their fingers, the palm of their hand or inside their mouth. This Reiryoku will condense down, forming a tightly packed sphere of Reiryoku. This will then burst out as an immense beam of raw Reiryoku. As this is an incomplete form of Cero, it does not have the true destructive power of a Cero. It can cause 1st and 2nd degree burns, and send the target flying on impact.

Name: Brinco
Type: Supplementary|Sonido
Rank: Amateur
Range: Up to twenty metres
Duration: Instant
Cooldown: 2 turns
Description: Brinco is a basic movement technique. It allows the Arrancar to kick off the ground with much more force than normal, allowing them to leap many metres into the air. They do this by flooding their legs with Reiryoku and then firing it into the ground as they kick off. This allows the Arrancar to get airborn rapidly, as well as to approach an enemy with speed.

Name: Convocacion del Zanpakuto
Type: Supplementary|Arte de la Espada
Rank: Amateur
Range: 20 metres
Duration: Instant
Cooldown: turns
Description: Convocacion del Zanpakuto is a technique where the Arrancar summons their Zanpakutō if they have lost their grip upon it. As it builds upon the bond between the Arrancar and their Zanpakutō, it requires at least Adept rank in Resurrección. The Arrancar merely extends their arm towards the direction of their Zanpakutō, speaking aloud it's name and ordering it to return. The Zanpakutō, unless being physically held back by an enemy, will then rocket towards the Arrancar, landing in their hand by the hilt.


Novice Rank Techniques:
Spoiler:

Name: Hierro Incompleto
Type: Defensive|Hierro
Rank: Novice
Range: Self
Duration: 1 post
Cooldown: 4 posts
Description: Hierro Incompleto is the most basic of all Hierro techniques. The Arrancar coats the surface of their skin in a thickly packed layer of Reiryoku, increasing their physical resistance. The user can coat any section of their body they desire with this technique, covering roughly an arms worth of skin. Hierro Incompleto can block all basic attacks, and techniques up to Amateur rank. Novice rank techniques will not be completely prevented, but their effectiveness will be reduced dramatically. For example, a Novice rank sword technique will cut an inch or so into the skin.

Name: Camino de Viento
Type: Supplementary|Sonido
Rank: Novice
Range: The base of the user's feet
Duration: Unlimited
Cooldown: None
Description: Camino de Viento is the art of walking on the air. It allows the Arrancar to walk on the air by creating and sustaining tiny platforms of Reiryoku at their feet. By doing this, the Arrancar can walk through the air as though it were solid. The Arrancar can also use this to regain his footing after being knocked flying.

Name: Golpe Veloz
Type: Offensive|Arte de la Espada
Rank: Novice
Range: The user's blade
Duration: Instant
Cooldown: 3 posts
Description: Golpe Veloz is a basic technique used by practitioners of Arte de la Espada. It combines the principles of swordsmanship with the ways of Sonido to launch the user's blade in a rapid fire swing. Because of this, the Arrancar must also be Novice rank in Sonido. To perform Golpe Veloz, the Arrancar raises his blade, holding it out horizontally to one side. They then fire their arm using a burst of Reiryoku, in a similar way to how Sonido works. This increases the speed of the swing dramatically, making it harder to block. It does not, however, make it move at a speed where the opponent cannot perceive it, regardless of the rank of the user's movement or perception.

Name: Trapos
Type: Supplementary|Pesquisa
Rank: Novice
Range: five Kilometres
Duration: Instant
Cooldown: None
Description: Trapos is a fundamental perception technique designed to help a spiritually active person see energy beyond what they can passively feel. To perform it, all the Arrancar has to do is close their eyes and focus for a few seconds. Once they reopen their eyes, they will be surrounded by thousands of small strands, known as spirit ribbons. Average human beings with little to no Reiryoku have white ribbons. Shinigami have red ribbons. Quincy and Fullbringers have green ribbons, while hollows have blue ribbons. all these ribbons lead back to the person the Reiryoku originates from, allowing the individual to follow it to it's source.

Name: Patada Veloz
Type: Offensive|Combate|Sonido
Rank: Novice
Range: Self
Duration: Instant
Cooldown: 3 turns
Description: Patada Veloz is a basic strike that combines Combate with Sonido. As such, it requires novice rank in both Combate and Sonido to learn. Patada Veloz launches a Sonido aided kick. The user will raise their leg, and then, by applying the principles of Sonido to it, fire the leg in a sudden burst of speed and force. It has the ability to send the target flying on impact, as well as causing micro fractures to the affected area.


Apprentice Rank Techniques:
Spoiler:


Name: Bala
Type: Offensive|Estruendo
Rank: Apprentice
Range: 40 Metres
Duration: Instant
Cooldown: 4 posts
Description: Bala is the complete version of Bala Incompleta, and requires that the Arrancar knows it to learn this. The Arrancar will gather a thin layer of Reiryoku around their fist. They then project this by thrusting their fists towards the target, expelling the Reiryoku as a small, bullet like sphere of energy. On impact, this can dig an inch into the target's skin, searing the wound and sending the victim flying. The maximum number of Bala an Arrancar can fire at once is six.

Name: Sonido Imperfecto
Type: Supplementary|Sonido
Rank: Apprentice
Range: Up to 7 metres
Duration: Instant
Cooldown: 4 turns
Description: Sonido Imperfecto is an incredibly basic variation of Sonido, and is the first form a Sonido user must learn. The Arrancar will consolidate Reiryoku in their legs, and then kick off using it, allowing them to move a short distance so quickly that to the untrained eye, it appears as if they have "blinked" a short distance. As this is an incomplete Sonido, even the untrained spiritually advanced person can follow the movement to a degree, but it will appear to these individuals as though you are blinking a few inches forward in rapid succession rather than one sleek movement. This technique can be followed by someone with a perception of at least 2 tiers lower than the technique, or 2 tiers of movement lower, allowing them to effectively guard against an assault delivered combined with the Technique. This technique, while it appears as though they are teleporting, is simply an incredibly rapid straight line movement, and as such they cannot move through physical objects, nor does it give them immunity to damage. So, if there is a wall of fire between the individual and their destination, it will still burn them as they go through.

Name: Mazo
Type: Offensive|Arte de la Espada
Rank: Apprentice
Range: The user's blade
Duration: Instant
Cooldown: 4 posts
Description: Mazo is a basic Arte de la Espada strike designed to provide a powerful downwards swing. The practitioner will leap into the air, swinging their blade downwards between their legs. This will drive the blade down with immense force, able to easily tear an individual in two.

Name: Cabezazo Aumentado
Type: Offensive|Combate
Rank: Apprentice
Range: Self
Duration: Instant
Cooldown: 4 turns
Description: Cabezazo Aumentado is a basic rank strike, used by practitioners of Combate. The user focuses Reiryoku to their forehead, and uses it to augment the striking force of a basic headbutt. Cabezazo Aumentado strikes with considerable force, enough to fracture bones and send the victim flying.

Primera Etapa and Techniques:
Spoiler:

Primera Etapa Release Command: "Muerte Segador Doble."
Primera Etapa Appearance:
Spoiler:


A bit of a change to his own appearance: Just as most arrancar do, his form becomes slightly different when he activates his primera espada. His eyes dull to grey, his hair becomes an ash color. The circles under his eyes get deeper and darker, he grows to six feet tall, and his body becomes wrapped in his hollow mask. This mask substance simply looks as though it's coated over his body, though it gives him a much bonier appearance. His ribs can be seen, the clear distinction between the ulna and radius in his forearms, each knuckle, each separate section of his long bones in his fingers become obvious. This is simply an aesthetic change.

Primera Etapa Powers:
This light-weight double bladed scythe allows for a diverse combat style and quick striking. It also permits ceros and balas to be fired from the blades. The final effect of this weapon is that it has a slight elemental affinity to fire. The blade itself has it's powers based from Estruendo.
Primera Etapa Abilities:

Name: Encendo. [Ignite]
Type: Offensive | Estruendo
Rank: Apprentice
Range: Weapon
Duration: Two turns
Cooldown: Five Turns
Description: This skill ignites Tetrex's scythe in dark blue flames. These flames are shown not to burn tetrex, though others can. The main purpose behind this technique it to just add to the devastation of his attacks. As he sliced his opponents, this fire cauterizes the wounds forcing them to remain alive even through painful and even fatal attacks. These flames leave behind third degree burns up to two centimeters in all directions of where the blade's slice lands.

Name: Muro De Fuego
Type: Defensive l Estruendo
Rank: Apprentice
Range: Seven meters high and seven meters wide. Half a meter thick.
Duration: One Turn
Cool Down: Five turns.
Description: Using this creates a wall of flame between the caster and an opponent spell, or incoming ranged attack. This wall only lasts one turn, or till it is hit by two attacks of apprentice rank, or one of interemediate. Anything higher will pass through the wall. This wall if not hit by such attacks serves as a barrier for him to use as an escape if necessary, though he would never use it in such a way unless absolutely necessary.

Remaining Slots:
Spoiler:
- 2 Primera Espada Techniques



Last edited by Tetrex Vedulvo on Sat Feb 02, 2013 11:09 am; edited 5 times in total

2Guest 


Guest

on Sat Feb 02, 2013 10:26 am
Correct your title. It should read Technique Registration, not techs list.

Garganta Approved
Choque Approved
Bala Incompleta Approved
Cero Incompleto Approved
Brinco Approved
Convocacion del Zanpakuto Approved
Hierro Incompleto Approved
Camino de Viento Approved
Golpe Veloz Approved
Trapos Approved
Patada Veloz Approved
Bala Approved
Sonido Incompleto Approved
Mazo Approved
Cabezazo Aumentado Approved

Right, onto the meat. Primera Etapa. Your primera Etapa is done a bit like a Shinigami's Shikai. You are aware that in the release of the Zanpakuto of an arrancar they take on more hollow like characteristics? The blade doesn't simply change in appearance like a Shikai, the entire wielder changes.

I'll worry about your release techniques after we deal with the release.e. It should say Technique Registration, not techs list.



View user profile
on Sat Feb 02, 2013 10:40 am
Added in an alteration of his physical form to give him that "Grim Reaper" Feel.

4Guest 


Guest

on Sat Feb 02, 2013 11:01 am
Primera Etapa: Approved.

Encendo: Make it 5 posts cd.
Marca de la segadora doble: Your perception is not high enough to learn this.
Llamas Asessinas: Your Estruendo is not high enough to learn this.
Muro De Fuego: Make it 5 posts cd.



View user profile
on Sat Feb 02, 2013 11:10 am
Fixed as Requested.

6Guest 


Guest

on Sat Feb 02, 2013 11:14 am
Encendo: Approved
Muro De Fuego: Approved

7Sponsored content 



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