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12th Division Captain

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on Wed Sep 25, 2013 7:39 am
Shikai Release Command: Tsuki ni mieru (月に見える-Look to the moon)
Shikai Appearance:
Shikai Powers: The blade seems to be constantly dripping some sort of black ooze. And with a single hand gesture or swing of the sword this black ooze becomes black demonic looking wolves. Up to four wolves at a time. The cool down per wolf destroyed to be regenerated is 3 posts but there are four that are prepped to be summoned on stand by. Meaning that only four wolves can be out passively at a time however when one is destroyed its cool down starts and up to four replacements can be done during the cool down. These are considered basic attacks and there fore are scaled to the weaponry(Zanjutsu) for strength and speed. The range these Wolves can move is up to 60 meters from the user These last until destroyed via the site scale. (reference to site scale at the bottom.)
Shikai Abilities:

Name: Chimamire no Mayonaka(血まみれの真夜中-Bloody Midnight)
Type: Defensive|Bakudō
Rank: Adept
Range: 3 metres
Duration: 5 posts
Cooldown: 10 posts
Description: A wave of darkness Washes up Ashlands arm from the hilt as the eye on the sword looks at him. Coating him in a black shroud. This Black Shroud reaches out and deflects anything his adept level spell or lower that enters his range. This technique follows site tier rules as listed at the bottom



Tier rules:
Basic Attacks vs Techniques: The primary schools of combat (Bogenschießen, Zanjutsu, Hakuda etc.) have techniques, much like Hadō does. As such, when a basic attack like a non-technique sword swing, collides with a technique, the technique will always win. For example, a Transcender rank Arte de la Espada's basic sword swing strikes an amateur rank defensive technique like Bakudō #8: Seki, the amateur rank technique will always win. However, this does not apply to Hierro and Blut techniques that harden the person's skin. A basic sword swing can cut through one of these techniques if there is at least a 5 tier difference. For example, an amateur Hierro/blut technique can block up to Adept rank. However, an expert swordsman would be able to cut through it.

Basic Attacks vs Basic Attacks:

No Difference: This is when the tiers are the same. For example, two amateur rank Zanjutsu users, or two Master rank Hakuda users. They will be perfectly matched when they lock swords, with their strength being identical.
One Tier Difference: This is where there is a One Tier Difference. For example, Amateur vs novice, or master vs Grandmaster. The higher ranked individual has a minute advantage. For example, if a Master in Zanjutsu locked swords with a Grandmaster in Zanjutsu, they would essentially be equal, though the higher tiered individual will have a small advantage.
Two Tier Difference: This is where there is a Two Tier Difference. For example, Amateur vs Apprentice, or master vs Transcender. The higher ranked individual has a noteworthy advantage. For example, if a Master in Zanjutsu locked swords with a Transcender in Zanjutsu, the higher ranked individual would begin to overpower the lower ranked individual.
Three Tier Difference: This is where there is a Three Tier Difference. For example, Amateur vs Intermediate, or Advanced vs Transcender. The higher ranked individual has a clear advantage. For example, if an Advanced user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would easily overpower the lower ranked individual. At this point, direct confrontation by the lower ranked individual is essentially pointless, forcing them to fight with strategy rather than direct confrontation.
Four Tier Difference: This is where there is a Four Tier Difference. For example, Amateur vs Adept, or Expert vs Transcender. The higher ranked individual has a domineering advantage. For example, if an Expert user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would effortlessly overpower the lower ranked individual.
Five Tier Difference: This is where there is a Five Tier Difference. For example, Amateur vs Expert, or Adept vs Transcender. The higher ranked individual has an immense advantage. For example, if an Adept user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would overpower the lower ranked individual so dramatically, that merely clashing swords with them would cause the lower ranked individual's blade to begin to crack and dent.
Six Tier Difference and higher: This is where there is a Six Tier Difference or higher. For example, Amateur vs, Advanced or Intermediate vs Transcender. The higher ranked individual has complete domination. For example, if an Intermediate user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would overpower him so dramatically that he could cut clean through the lower ranked individual's Zanpakutō.


Technique vs Technique: Techniques interact in different ways depending on how they function. Two offensive techniques colliding are calculated on a tier system, shown below. All binding techniques state their own weaknesses, and barrier techniques detail what they can block.

No Difference: This is when the tiers are the same. For example, two amateur rank Hadō techniques, or two Master rank Gintō techniques.
Cancel each other out. These techniques are the same power, and when they collide, will cancel each other out.
One Tier Difference: This is where there is a One Tier Difference. For example, Amateur vs novice, or master vs Grandmaster. When these two spells meet, the higher ranked one will devour the lower ranked technique and continue on. However, the higher ranked technique will only have 25% of it's initial power left.
Two Tier Difference: This is where there is a Two Tier Difference. For example, Amateur vs Apprentice, or master vs Transcender. When these two spells meet, the higher ranked one will devour the lower ranked technique and continue on. However, the higher ranked technique will only have 75% of it's initial power left.
Three Tier Difference or higher: This is where there is a Three Tier Difference or higher. For example, Amateur vs Intermediate, or Advanced vs Transcender. When these two spells meet, the higher ranked one will devour the lower ranked technique and continue on. The power of the higher ranked technique will be unaffected by this encounter.

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3rd Batallion General

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on Thu Sep 26, 2013 11:42 am
Ashland Irisaki wrote:Shikai Release Command: Tsuki ni mieru (月に見える-Look to the moon)
Shikai Appearance:
Shikai Powers: The blade seems to be constantly dripping some sort of black ooze. And with a single hand gesture or swing of the sword this black ooze becomes black demonic looking wolves. Up to four wolves at a time. The cool down per wolf destroyed to be regenerated is 3 posts but there are four that are prepped to be summoned on stand by. Meaning that only four wolves can be out passively at a time however when one is destroyed its cool down starts and up to four replacements can be done during the cool down. These are considered basic attacks and there fore are scaled to the weaponry(Zanjutsu) for strength and speed. The range these Wolves can move is up to 60 meters from the user These last until destroyed via the site scale. (reference to site scale at the bottom.)
Shikai Abilities:

Name: Chimamire no Mayonaka(血まみれの真夜中-Bloody Midnight)
Type: Defensive|Bakudō
Rank: Adept
Range: 3 metres
Duration: 5 posts
Cooldown: 10 posts
Description: A wave of darkness Washes up Ashlands arm from the hilt as the eye on the sword looks at him. Coating him in a black shroud. This Black Shroud reaches out and deflects anything his adept level spell or lower that enters his range. This technique follows site tier rules as listed at the bottom



Tier rules:
Basic Attacks vs Techniques: The primary schools of combat (Bogenschießen, Zanjutsu, Hakuda etc.) have techniques, much like Hadō does. As such, when a basic attack like a non-technique sword swing, collides with a technique, the technique will always win. For example, a Transcender rank Arte de la Espada's basic sword swing strikes an amateur rank defensive technique like Bakudō #8: Seki, the amateur rank technique will always win. However, this does not apply to Hierro and Blut techniques that harden the person's skin. A basic sword swing can cut through one of these techniques if there is at least a 5 tier difference. For example, an amateur Hierro/blut technique can block up to Adept rank. However, an expert swordsman would be able to cut through it.

Basic Attacks vs Basic Attacks:

No Difference: This is when the tiers are the same. For example, two amateur rank Zanjutsu users, or two Master rank Hakuda users. They will be perfectly matched when they lock swords, with their strength being identical.
One Tier Difference: This is where there is a One Tier Difference. For example, Amateur vs novice, or master vs Grandmaster. The higher ranked individual has a minute advantage. For example, if a Master in Zanjutsu locked swords with a Grandmaster in Zanjutsu, they would essentially be equal, though the higher tiered individual will have a small advantage.
Two Tier Difference: This is where there is a Two Tier Difference. For example, Amateur vs Apprentice, or master vs Transcender. The higher ranked individual has a noteworthy advantage. For example, if a Master in Zanjutsu locked swords with a Transcender in Zanjutsu, the higher ranked individual would begin to overpower the lower ranked individual.
Three Tier Difference: This is where there is a Three Tier Difference. For example, Amateur vs Intermediate, or Advanced vs Transcender. The higher ranked individual has a clear advantage. For example, if an Advanced user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would easily overpower the lower ranked individual. At this point, direct confrontation by the lower ranked individual is essentially pointless, forcing them to fight with strategy rather than direct confrontation.
Four Tier Difference: This is where there is a Four Tier Difference. For example, Amateur vs Adept, or Expert vs Transcender. The higher ranked individual has a domineering advantage. For example, if an Expert user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would effortlessly overpower the lower ranked individual.
Five Tier Difference: This is where there is a Five Tier Difference. For example, Amateur vs Expert, or Adept vs Transcender. The higher ranked individual has an immense advantage. For example, if an Adept user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would overpower the lower ranked individual so dramatically, that merely clashing swords with them would cause the lower ranked individual's blade to begin to crack and dent.
Six Tier Difference and higher: This is where there is a Six Tier Difference or higher. For example, Amateur vs, Advanced or Intermediate vs Transcender. The higher ranked individual has complete domination. For example, if an Intermediate user of Zanjutsu locked swords with a Transcender in Zanjutsu, the Transcender would overpower him so dramatically that he could cut clean through the lower ranked individual's Zanpakutō.


Technique vs Technique: Techniques interact in different ways depending on how they function. Two offensive techniques colliding are calculated on a tier system, shown below. All binding techniques state their own weaknesses, and barrier techniques detail what they can block.

No Difference: This is when the tiers are the same. For example, two amateur rank Hadō techniques, or two Master rank Gintō techniques.
Cancel each other out. These techniques are the same power, and when they collide, will cancel each other out.
One Tier Difference: This is where there is a One Tier Difference. For example, Amateur vs novice, or master vs Grandmaster. When these two spells meet, the higher ranked one will devour the lower ranked technique and continue on. However, the higher ranked technique will only have 25% of it's initial power left.
Two Tier Difference: This is where there is a Two Tier Difference. For example, Amateur vs Apprentice, or master vs Transcender. When these two spells meet, the higher ranked one will devour the lower ranked technique and continue on. However, the higher ranked technique will only have 75% of it's initial power left.
Three Tier Difference or higher: This is where there is a Three Tier Difference or higher. For example, Amateur vs Intermediate, or Advanced vs Transcender. When these two spells meet, the higher ranked one will devour the lower ranked technique and continue on. The power of the higher ranked technique will be unaffected by this encounter.
I approve this unless otherwise spoken against.

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View user profile
on Thu Sep 26, 2013 11:44 am
Spoiler:

Ashland Irisaki wrote:Shikai Release Command: Tsuki ni mieru (月に見える-Look to the moon)
Shikai Appearance:
Shikai Powers: The blade seems to be constantly dripping some sort of black ooze. And with a single hand gesture or swing of the sword this black ooze becomes black demonic looking wolves. Up to four wolves at a time. The cool down per wolf destroyed to be regenerated is 3 posts but there are four that are prepped to be summoned on stand by. Meaning that only four wolves can be out passively at a time however when one is destroyed its cool down starts and up to four replacements can be done during the cool down. These are considered basic attacks and there fore are scaled to the weaponry(Zanjutsu) for strength and speed. The range these Wolves can move is up to 60 meters from the user These last until destroyed via the site scale. (reference to site scale at the bottom.)
Shikai Abilities:

Name: Chimamire no Mayonaka(血まみれの真夜中-Bloody Midnight)
Type: Defensive|Bakudō
Rank: Adept
Range: 3 metres
Duration: 5 posts
Cooldown: 10 posts
Description: A wave of darkness Washes up Ashlands arm from the hilt as the eye on the sword looks at him. Coating him in a black shroud. This Black Shroud reaches out and deflects anything his adept level spell or lower that enters his range. This technique follows site tier rules as listed at the bottom


I give this my approval as well, as I find no problem with this.

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12th Division Captain

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on Sun Oct 20, 2013 11:29 pm
Bankai Release Command: Wash away their sins.
Bankai Appearance:
Bankai Powers: This Bankai takes the moisture from the surrounding area’s and creates an incredible aura. Mimicking the pressure of the deep sea that crushes metal. The Aura is 30 meters in every direction of the user. This aura causes everyone friend or foe to be slowed by two tiers. Meaning it's the same effect as being underwater. Your running is slower, your punches are slower and your swings are slower. Anything physical is two ranks slower. However this does nothing to effect non physical attacks like spells. As it is water based it is naturally weak to lightning and will act as a conductor to everything in it’s influence. Any technique of equal rank to the Bond level can shatter the aura for two posts. The aura itself is nullified within 2 feet around Ashland.
Bankai Abilities:
Name: Kawa no ōkami (River wolf)
Type: Offensive
Rank: Master
Range: 40 Meters
Duration: 3 posts
Cooldown: 8 posts
Description: Water begins to swirl around the tip of the sword. Gaining in speed and strength From the Bond with water. Once it reaches its max potential after one turn of preperation a Giant 10 ft tall 10 foot wide and 20 foot long Wolves head rips for from the sword with the assistance of a stabbing motion. It moves at the speed of the stab(Master in this case) and can be directed by pointing the sword at a target. Once it reaches a target it bites down like dozens of massive blades slicing into the opponent and then slams the body to the ground with enough force to crush bones.

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